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Digital Communication

 

 

According to Ribble (2011) digital communication “is the electronic exchange of information”. Essentially it is communication that has been encoded electronically to facilitate the transmission for exchange, allowing it to be stored and/ or processed by computers.Over the centuries communication methods and forms have evolved. In prehistoric days communication revolved around sounds and painting on cave walls to depict stories. In the 19th century forms of communication were limited to verbal, being face-to-face, and written, in the forms of letters and books. Today we have communication forms ranging from face-to-face covering vast distances using VOIP (Voice Over Internet Protocols), such as Skype, to written communication, be it synchronous such as IM or asynchronous, such as e-mail. 
The choice of form depends on the purpose of the communication and the audience involved. Furthermore the language used depends on the context within which it is communicated to the demographics and size of the audience. 
The choice we have is vast, but before we expand on these we should understand how communication flows. The next section will expand on this model for understanding communication

Clash of Clans

Clash of Clans is an online multiplayer game in which players build a community, train troops, and attack other players to earn gold and elixir, and Dark Elixir, which can be used to build defenses that protect the player from other players' attacks, and to train and upgrade troops. The game also features a pseudo-single player campaign in which the player must attack a series of fortified goblin villages.Troops are divided into Tier 1, Tier 2, Tier 3, Dark Elixir Troops, and Heroes. All Tier 1–3 troops are created and upgraded with elixir; other troops and heroes require "dark elixir", a special type of elixir that is only available at higher levels. Troops in each group are listed in the order that they become available.

All take up a single housing space in the barracks and army camps.

  • Barbarians: Popularly known by serious players as "Barbs", they require the shortest training time of any troops (20 seconds). Travel at normal speed (16 units) and have moderate health and damage. Cannot attack airborne troops.

  • Archers: The first units that can attack air troops, they are relatively fast to create (25 seconds). Ranged attack troops that fire arrows at their targets, they are faster than Barbarians (1.5x), but have less health (comparing maximum-level troops, the lowest of all troops) and do slightly less damage per second.

  • Goblins: Useful for looting bases at lower levels, Goblins take 30 seconds to create. They have the highest damage per second of Tier 1 troops, not including the double damage they cause to resource buildings (gold, elixir, and dark elixir storage; gold mines; elixir collectors; dark elixir drills), but cannot attack airborne targets. Goblins are also the fastest ground-based troops (2x Barbarian speed), but have low health comparable to that of Archers. Before the winter 2014 update, they were unlocked at barracks level 3, but they are now unlocked at level 4, with Giants now being unlocked at level 3

To earn and store gold and elixir, players must build gold mines and gold storages and elixir collectors and elixir storages, respectively. Elixir is used to train new troops, carry out research in the laboratory to upgrade troops and to build and upgrade certain buildings, mostly pertaining to buildings used in attacking another player's base. Gold is used to build defensive buildings and to upgrade the town hall, which allows access to more buildings and higher levels for existing buildings. At higher levels, dark elixir becomes available; this type of elixir is used to train and upgrade dark elixir troops and heroes, create dark spells, and fuel the "inferno tower", a defensive building that is available only at the highest level (Town Hall 10). To earn and store dark elixir, players must build dark elixir drills and dark elixir storages.

There are a number of buildings available to the player to defend their village, including cannons, mortars, bombs, traps, archer towers, and wizard towers. Players can also build walls, which can be upgraded as they increase in level

Clans are groups of players who join together to support each other, either materially (donating troops) or verbally (giving advice). Players can join clans once they rebuild the special Clan Castle building early on. A major component of the gameplay of Clash of Clans is clans facing off against one another. Clan leaders and co-leaders can begin wars against other clans. Each clan is then given one "preparation day" and one "war day." When a player attacks a member of the opposing clan, they receive stars based upon the amount of destruction they cause to the opponent's community. Each player is limited to two attacks per war, and the team with the most stars at the end of the war day is declared victorious, with players receiving bonus war loot if he/she use their attacks in the war and a one more war win record in the clan description

 

 

 

 

K.S

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